Cycling in Augmented Space

A contribution to the Cycle City/Active City: Bradford Conference, 11-12 May 2017. “How games, real-time apps, augmented reality and digital & sensory media displays are influencing the cycling experience.” Authors: Patrick Allen (School of Media Design and Technology, University of Bradford) and David Robison (Capital of Cycling, Bradford). The Cycling Go! app: concepts and prototype.…

Minority Report: why is it such a good example for teaching students about augmented reality?

There is a point in my teaching where I introduce aspects of augmented reality to students studying storytelling for multiple platforms. This is not just an opportunity to share with students one of my obsessions, science fiction, the good old fashioned stuff, in particular those films inspired by the writing of Philip K Dick. Spielberg’s…

What’s the connection between Space Syntax and Agent-Based Modelling?

I don’t usually get this technical when sharing ideas on this blog. That said, I have given myself this highly conceptual but engaging conundrum (that’s just how I roll). In conversation with colleagues at the Bartlett’s Architecture School (UCL) a methodology, called “Space Syntax”, one that we are being encouraged to adopt in our experiments with…